A chess roguelike · Closed Alpha · Coming to Steam

PRIMACY

White moves first. Nobody decided this. That's the point.

A 3D chess roguelike where the rules of chess are the privileges of a court. Climb a run of seven institutions, buy what your pieces can't earn, and walk a pawn to the last rank. Then play the other side.

A full chess board hangs in a purple nebula; a single gold pawn stands out among the white pieces

Seven courts to put down

The Classic, the Holy See, the Berserker Horde, the Commoner March, the Chancellery, the Amazon Court, the Eternal Court. Each fights on its own board under its own law: 4×4 pocket charters, seven-rank corridors, the full 8×8.

A real engine underneath

Every move is answered by Fairy-Stockfish. Four difficulties from Squire to Grandmaster, a Threat Lens for newer players, premoves you can bank during the enemy's turn, and a sandbox for any position you can imagine.

A court of 37 courtiers

Courtiers are printed cards with finite print runs and copy numbers. Rarity follows scarcity. Deluxe runs circulate, misprints turn up, and the Print House will strike you a fresh copy for a price.

Pieces with careers

Every piece keeps a record: captures, losses, coin earned, upgrade lineage. Deeds earn epithets — Widowmaker, Twice-Risen, Upstart — the one ledger in the world that can't be bought.

Carved, not modeled

The armies are turned, bored, and sawn from wooden blanks, from whittled to master-carved, and the Carver's Bench recarves yours mid-run. Gold, holo, and prismatic traits are decoration that becomes real: the decorated piece moves twice.

A chronicle that remembers

Every match is bound as a chapter: evaluation chart, final position, a printed analysis sheet. Beat the run and your battles replay as a parade over the credits. Beat the Commoner March and you may play as Black.

The trailer

Rendered entirely in-engine. 78 seconds.

The ladder

  1. The ClassicThe arrangement as it has always been.
  2. The Holy SeeBishops that annexed the knight's exemption.
  3. The Berserker HordeViolence, when persuasion is slow.
  4. The Commoner MarchThe ones with no privileges, moving together.
  5. The ChancelleryPaperwork with a knight's exemption.
  6. The Amazon CourtEvery privilege, held by one piece.
  7. The Eternal CourtIt repeats. That is its function.

About the project

Primacy is a 3D chess roguelike built in Godot 4 on a custom Fairy-Stockfish integration. It's a solo project, in closed alpha since June 2026, with an in-engine trailer, Steam achievements, a native Linux build, and first-pass translations into Simplified Chinese, Russian, Spanish, and French.

Engine: Godot 4 · AI: Fairy-Stockfish · Windows & Linux · Built by Lars Jacquemetton